@startuml
sprite $tram [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000000019C910000000000000000000
000000000000000000000000CFFFB0000000000000000000
000000000000000000100002FFFFF1000000000000000000
00000000000000005EFD2001FFFFF0000000000000155000
0000000000000001FFFFC0009FFF8000000000049DFFF400
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0000000000000002FFFFD000000000026BFFFFFFFFA61000
00000000000000006FFE300000015AEFFFFFFFC730000000
00000000000000000130000049DFFFFFFFD8400000000000
0000000000000000000037BFFFFFFFEA6100000000000000
000000000000000026AEFFFFFFFB73000000000000000000
00000000000015AEFFFFFFFFF40000000000000000000000
00000000049DFFFFFFFD84AFF10000000000000000000000
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00000000000000000000009FF10000000000000000000000
00000000000000000000009FF10000000000000000000000
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00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900000
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00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00002FFFF77777777FFD77777779FFB7777777AFFFA00000
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00002FFFE00000000FFB00000003FF800000006FFFA00000
00002FFFF77777777FFD77777779FFB7777777AFFFA00000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000
000000155555555555555555555555555555555530000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_TRAM(_alias) ENTITY(rectangle,black,tram,_alias,FA5 TRAM)
!define FA5_TRAM(_alias, _label) ENTITY(rectangle,black,tram,_label, _alias,FA5 TRAM)
!define FA5_TRAM(_alias, _label, _shape) ENTITY(_shape,black,tram,_label, _alias,FA5 TRAM)
!define FA5_TRAM(_alias, _label, _shape, _color) ENTITY(_shape,_color,tram,_label, _alias,FA5 TRAM)
skinparam folderBackgroundColor<<FA5 TRAM>> White
@enduml